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1. Front-End Vision (Scale-Space Theory)

I have been involved with the Front-end Vision Scale-Space course of Prof Bart ter Haar Romeny for a long time. The slides that i used during the course are still available here:
- Gaussian Convolutions (pdf)
- Color (pdf)
- Nonlinear Diffusion (pdf)
- Gaussian Facet Model and Robust Estimation of Local Image Structure (pdf)
- Curve Evolution (pdf)
- Morphological Scale Space (pdf)
2. Non-linear diffusion
The lecture on non-linear diffusion from the scale-space course forms of the basis of a one day course on non-linear diffusion that i tought in the past. Because after so many years i still get emails from people that have found the slides/reports and (especcially) the Matlab code i make these reports available here.
3. Lindenmayer Systems
The film and gaming industry can't do without photorealistic rendering of virtual worlds made up in the computer. Rendering plants and trees is quite a formidable task. The enormous variety in shapes of plants and trees seems to be very hard to capture in rules and models in order to draw them in a virtual world.
Lindenmayer systems were invented in the 60-ties as a simple model that is nevertheless capable of producing foto realistic renderings of plants and trees.
In this lecture (and practical course) you will learn about Lindenmayer systems and program some plants and trees yourself. Along the way we will encounter some basic tools from computer science: recursion, stacks, turtle graphics, 3D graphics.
For more information on this lecture look here.
